Bacco F. M., Barsocchi P., Brunori G., Debruyne L., Ferrari A., Gotta A., Koltsida P., Lepore F., Orsini A., Rolandi S., Scotti I., Toli E.
digital tools digital transformation application scenarios cyber-physical system digital game changers physical-digital-physical taxonomy
This document describes a toolkit designed within the DESIRA project to support the work in the 20 Living Labs. This toolkit is composed of several parts: the inventory of digital tools, the set of application scenarios as derived from the inventory, a list of digital technologies with the potential of being digital game changers (DGCs), and a map of plausible socio-economic impacts associated with the selected potential DGCs. Several experts' interviews have been performed to enrich and support the toolkit.
Source: Project report, DESIRA, Deliverable D1.3, pp.1–77, 2020
@techreport{oai:it.cnr:prodotti:435740, title = {DESIRA - D1.3: Synthesis report on the taxonomy and inventory of digital game changers}, author = {Bacco F. M. and Barsocchi P. and Brunori G. and Debruyne L. and Ferrari A. and Gotta A. and Koltsida P. and Lepore F. and Orsini A. and Rolandi S. and Scotti I. and Toli E.}, institution = {Project report, DESIRA, Deliverable D1.3, pp.1–77, 2020}, year = {2020} }