2015
Conference article  Restricted

LecceAR: an augmented reality App

Banterle F., Cardillo F. A., Malomo L., Pingi P., Gabellone F., Amato G., Scopigno R.

Augmented Reality  IMAGE PROCESSING AND COMPUTER VISION  Picture/Image Generation Display Algorithms 

This paper discusses a case study on the use of augmented reality (AR) within the context of cultural heritage. We implemented an iOS app for markerless AR that will be exhibited at the MUST museum in Lecce, Italy. The app shows a rich 3D reconstruction of the Roman amphitheater, which is nowadays only partially visible. The use of state-of-the-art algorithms in computer graphics and computer vision allows the viewing and the exploration of the ancient theater in real-time.

Source: DiPP2015 - Digital Presentation and Preservation of Cultural and Scientific Heritage. International Conference, pp. 99–108, Veliko Tarnovo, Bulgaria, 28-30 September 2015



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BibTeX entry
@inproceedings{oai:it.cnr:prodotti:334864,
	title = {LecceAR: an augmented reality App},
	author = {Banterle F. and Cardillo F.  A. and Malomo L. and Pingi P. and Gabellone F. and Amato G. and Scopigno R.},
	booktitle = {DiPP2015 - Digital Presentation and Preservation of Cultural and Scientific Heritage. International Conference, pp. 99–108, Veliko Tarnovo, Bulgaria, 28-30 September 2015},
	year = {2015}
}
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