2006
Article  Restricted

Ambient occlusion and edge cueing to enhance real time molecular visualization

Tarini M., Cignoni P., Montani C.

Three Dimensional Graphics and Realism  Interactive protein visualization 

The paper presents a set of combined techniques to enhance the real-time visualization of simple or complex molecules (up to order of 10^6 atoms) space fill mode. The proposed approach includes an innovative technique for efficient computation and storage of ambient occlusion terms, a small set of GPU accelerated procedural impostors for space-fill and ball-and-stick rendering, and novel edge-cueing techniques. As a result, the user's understanding of the three-dimensional structure under inspection is strongly increased (even for still images), while the rendering still occurs in real time.

Source: IEEE transactions on visualization and computer graphics 12 (2006): 1237–1244. doi:10.1109/TVCG.2006.115

Publisher: IEEE Computer Society,, New York, NY , Stati Uniti d'America



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