Angileri L., Paterno F.
User-centered design Children with dyslexia and ADHD Web applications. Serious games
Epidemiological and etiological studies have shown that, both in the clinical population and in the general population, Dyslexia co-occurs frequently with Attention and Hyperactivity Disorder. For these reasons, this work proposes a solution that aims to stimulate children suffering from both conditions in the relevant cognitive aspects, which are attention, task planning, and language processing. The solution proposed is EducationalGames, a Web application that contains two serious games: "Balloons and Letters Game" and "Robot at School game". It supports tasks which replicate daily living activities, such as preparing the backpack and reading. We present their design, a prototype implementation, and first user feedback.
Source: UAHCI 2022 - 16th International Conference on Universal Access in Human-Computer Interaction, pp. 307–320, Online conference, 1-6/6/2022
@inproceedings{oai:it.cnr:prodotti:472105, title = {EducationalGames: web application for serious games for children with dyslexia and ADHD}, author = {Angileri L. and Paterno F.}, doi = {10.1007/978-3-031-05039-8_22}, booktitle = {UAHCI 2022 - 16th International Conference on Universal Access in Human-Computer Interaction, pp. 307–320, Online conference, 1-6/6/2022}, year = {2022} }