2008
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Multiresolution structures for interactive visualization of very large 3D datasets

Federico Ponchio

multiresolution  lod  visualization  terrain  mesh  huge  view-dependent 

In this thesis we present a series of patch-based multi-resolution structures for terrains, general meshes and animations, which combine either triangle bin-tree hierarchy or a Multi-Triangulation (MT) approach with efficient, GPU friendly data structures and out-of-core techniques, where boundary continuity is automatically enforced.

Publisher: Consiglio Nazionale delle Ricerche



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BibTeX entry
@misc{oai:it.cnr:prodotti:411878,
	title = {Multiresolution structures for interactive visualization of very large 3D datasets},
	author = {Federico Ponchio},
	publisher = {Consiglio Nazionale delle Ricerche},
	year = {2008}
}