Zedda E., Manca M., Paternò F.
Human-robot interaction Cognitive stimulation Older adults. Serious game Humanoid robot
In this paper, we present the design and the implementation of a cooking game for older adults interacting through a humanoid robot. We discuss the motivations and the requirements that have driven such design and indicate how it has been implemented. The main goal is to stimulate the cognitive resources of older adults in order to limit their decline. For this purpose, we have exploited the multimodal possibilities of the humanoid robot and have identified two robot personalities, which are suitable to improve users' engagement, and thus their potential participation in cognitive training programmes.
Source: CHIRA 2021 - 5th International Conference on Computer-Human Interaction Research and Applications, pp. 271–282, La Valletta, Malta, 28-29/10/2021
Publisher: SCITEPRESS - Science and Technology Publications, digital library, USA
@inproceedings{oai:it.cnr:prodotti:457679, title = {A cooking game for cognitive training of older adults interacting with a humanoid robot}, author = {Zedda E. and Manca M. and Paternò F.}, publisher = {SCITEPRESS - Science and Technology Publications, digital library, USA}, doi = {10.5220/0010721500003060}, booktitle = {CHIRA 2021 - 5th International Conference on Computer-Human Interaction Research and Applications, pp. 271–282, La Valletta, Malta, 28-29/10/2021}, year = {2021} }