2009
Conference article  Unknown

Interactive remote exploration of massive cityscapes

Di Benedetto M., Cignoni P., Ganovelli F., Gobbetti E., Marton F., Scopino R.

3D Graphics  Real time visualization  Computer Graphics 

We focus on developing a simple and efficient unified level-of-detail structure for networked urban model viewers. At the core of our approach is a revisitation of the BlockMap [CBGâ^-- 07] data structure, originally introduced for encoding coarse representations of blocks of buildings to be used as direction-independent impostors when ren- dering far-away city blocks. The contribution of this paper is manifold: we extend the BlockMap representation to support sloped surfaces and input-sensitive sampling of color; we introduce a novel sampling strategy for building accurate BlockMaps; we show that BlockMaps can be used as a versatile and robust way to parameterize the visi- ble surface of a highly complex model; we improve the expressiveness of urban models rendering by integrating an ambient occlusion term in the representation and describe an efficient method for computing it; we illustrate the design and implementation of a urban models streaming and visualization system and demonstrate its efficiency when browsing large city models in a limited bandwidth setting

Source: The 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage, pp. 9–16, Malta, 22-25 Settembre 2009



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BibTeX entry
@inproceedings{oai:it.cnr:prodotti:92037,
	title = {Interactive remote exploration of massive cityscapes},
	author = {Di Benedetto M. and Cignoni P. and Ganovelli F. and Gobbetti E. and Marton F. and Scopino R.},
	booktitle = {The 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage, pp. 9–16, Malta, 22-25 Settembre 2009},
	year = {2009}
}