Bozzo A., Panozzo D., Puppo E., Pietroni N., Rocca L.
Computer Graphics Computational Geometry and Object Modeling Boundary representations Constructive solid geometry (CSG) Curve surface solid and object representations Quadrilateral meshes Subdivision surfaces Displacement mapping
We present an improved algorithm for the progressive simplification of quad meshes, which adapts the resolution of the mesh to details of the modeled shape. We extend previous work by simplifying the approach and combining it with the concept of Fitmaps. The new algorithm has several advantages: it is simpler and more robust; it does not need a parametrization of the input shape; it is adaptive; and it preserves projectability of the output mesh to the input shape, thus supporting displacement mapping. We present experimentalresults on a variety of datasets, showing relevant improvement over previous results under several aspects.
Source: Eurographics Italian Chapter, pp. 4–8, Genova, 18-19 November 2010
Publisher: Eurographics Association, Ginevra, CHE
@inproceedings{oai:it.cnr:prodotti:92087, title = {Adaptive quad-mesh simplification}, author = {Bozzo A. and Panozzo D. and Puppo E. and Pietroni N. and Rocca L.}, publisher = {Eurographics Association, Ginevra, CHE}, booktitle = {Eurographics Italian Chapter, pp. 4–8, Genova, 18-19 November 2010}, year = {2010} }