Dell'Unto N., Dellepiane M., Callieri M., Leander A., Lindgren S., Larsson C.
3D scanning Digital archeology Pompeii
The Swedish Pompeii Project started in 2000 as a fieldwork initiated from the Swedish Institute in Rome. The aim was to record and analyze a full Pompeian city-block, Insula V 1. This paper presents the initial results of one of the actions in the context of this project. In October 2011, two houses were acquired using 3D scanning and 3d-from-photos techniques, and the data was processed to obtain an accurate and complete model. Through the use of Virtual Reality Techniques, it will be possible to visit the Pompeian houses of Casa del Torello and Casa di Cecilio Giocondo understanding the relation between the actual archaeological context and their original outfit. The collected data will be used also to design and test a web-based access system, where the entire dataset will be available for browsing, measurement and data extraction. The features of HTML5, in particular WebGL, will be used to deliver realtime 3D content and interaction.
Source: Archaeology in the Digital Era, edited by Graeme Earl, Tim Sly, Angeliki Chrysanthi, Patricia Murrieta-Flores, Constantinos Papadopoulos, Iza Romanowska, David Wheatley, pp. 199–207. Amsterdam: Amsterdam University Press, 2013
Publisher: Amsterdam University Press, Amsterdam, NLD
@inbook{oai:it.cnr:prodotti:290566, title = {Pompei revived: scanning Mission - Insula V 1}, author = {Dell'Unto N. and Dellepiane M. and Callieri M. and Leander A. and Lindgren S. and Larsson C.}, publisher = {Amsterdam University Press, Amsterdam, NLD}, booktitle = {Archaeology in the Digital Era, edited by Graeme Earl, Tim Sly, Angeliki Chrysanthi, Patricia Murrieta-Flores, Constantinos Papadopoulos, Iza Romanowska, David Wheatley, pp. 199–207. Amsterdam: Amsterdam University Press, 2013}, year = {2013} }