Vairo C., Callieri M., Carrara F., Cignoni P., Di Benedetto M., Gennaro C., Giorgi D., Palma G., Vadicamo L., Amato G.
Extended reality Artificial Intelligence Digital twins
The Social and hUman ceNtered XR (SUN) project is focused on developing eXtended Reality (XR) solutions that integrate the physical and virtual world in a way that is convincing from a human and social perspective. In this paper, we outline the limitations that the SUN project aims to overcome, including the lack of scalable and cost-effective solutions for developing XR applications, limited solutions for mixing the virtual and physical environment, and barriers related to resource limitations of end-user devices. We also propose solutions to these limitations, including using artificial intelligence, computer vision, and sensor analysis to incrementally learn the visual and physical properties of real objects and generate convincing digital twins in the virtual environment. Additionally, the SUN project aims to provide wearable sensors and haptic interfaces to enhance natural interaction with the virtual environment and advanced solutions for user interaction. Finally, we describe three real-life scenarios in which we aim to demonstrate the proposed solutions.
Source: Ital-IA 2023 - Workshop su AI per l'industria, Pisa, Italy, 29-31/05/2023
@inproceedings{oai:it.cnr:prodotti:481221, title = {Social and hUman ceNtered XR}, author = {Vairo C. and Callieri M. and Carrara F. and Cignoni P. and Di Benedetto M. and Gennaro C. and Giorgi D. and Palma G. and Vadicamo L. and Amato G.}, booktitle = {Ital-IA 2023 - Workshop su AI per l'industria, Pisa, Italy, 29-31/05/2023}, year = {2023} }
Amato, Giuseppe0000-0003-0171-4315
Callieri, Marco0000-0002-5832-680X
Carrara, Fabio0000-0001-5014-5089
Cignoni, Paolo0000-0002-2686-8567
Di Benedetto, Marco0000-0001-5781-7060
Gennaro, Claudio0000-0002-3715-149X
Giorgi, Daniela0000-0002-6752-6918
Palma, Gianpaolo0000-0002-1032-2092
Vadicamo, Lucia0000-0001-7182-7038
Vairo, Claudio Francesco0000-0003-2740-4331
Artificial Intelligence for Media and Humanities (2021-ongoing)
Visual Computing (2002-ongoing)