2006
Software
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MeshLab
Cignoni P, Ranzuglia, GMeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, ... inspecting, rendering and converting this kind of meshes. The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux. [show more]
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CNR IRIS
| meshlab.sf.net
2010
Software
Metadata Only Access
MeshLab
Cignoni P, Ranzuglia GMeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, ... inspecting, rendering and converting this kind of meshes. The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux. [show more]
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CNR IRIS
| meshlab.sf.net
2011
Software
Metadata Only Access
MeshLab
Cignoni P, Ranzuglia GMeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, ... inspecting, rendering and converting this kind of meshes. The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux. [show more]
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CNR IRIS
2011
Software
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MeshLab. Release 1.3.1
Cignoni P, Ranzuglia GMeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, ... inspecting, rendering and converting this kind of meshes. The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux. [show more]Project(s): 3D-COFORM 
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CNR IRIS
2012
Software
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MeshLab. Release 1.3.2
Cignoni P, Ranzuglia GMeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, ... inspecting, rendering and converting this kind of meshes. The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux. [show more]Project(s): ARIADNE 
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CNR IRIS
2014
Software
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MeshLab. Release 1.3.3
Cignoni P, Ranzuglia GMeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, ... inspecting, rendering and converting this kind of meshes. The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux. [show more]Project(s): ARIADNE 
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CNR IRIS
2005
Software
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MeshLab [Release 1.0]
Cignoni P, Ranzuglia GMeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, ... inspecting, rendering and converting this kind of meshes. The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux. [show more]
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CNR IRIS
| meshlab.sf.net
2006
Conference article
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Implementing mesh-based approaches for deformable objects on GPU
Ranzuglia G, Cignoni P, Ganovelli F, Scopigno RThese latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed in computer games, where effects which, until few years ago, could only be achieved with expensive CPU computation are no... w shown interactively. Although the GPU has been designed for implementing graphics effects, it is still it basically a processing unit with its own memory, and, being specialized for algebraic tasks, supplies a number of floating point operations per second which is orders of magnitude greater than the CPU. This suggested to the graphics community that the GPU could also be used for general purpose computation and a number of papers have been published on how to hack the GPU to this target. Following this trend we propose a framework for using GPU for implementing techniques for deformable objects represented as generic meshes. The framework only assumes than the global computation is the union of local computations, which is true for all the explicit methods. [show more]
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CNR IRIS
| CNR IRIS
2008
Conference article
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MeshLab and Arc3D
Cignoni P., Corsini M., Dellepiane M., Ranzuglia G., Vergauwen M., Van Gool L.na
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CNR IRIS
2008
Conference article
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Portalada: a virtual reconstruction of the entrance of the Ripoll Monastery
Besora I, Brunet P, Callieri M, Chica A, Corsini M, Dellepiane M, Morales D, Moyes J, Ranzuglia G, Scopigno RThe dichotomy between detail representation and data management is still a big issue in the context of the acquisition and visualization of 3D objects, especially in the field of Cultural Heritage. New technologies give the possibility to acquire very detailed geometry, but very often it's very hard... to process the amount of data produced. In this paper we present a project which aimed at virtually reconstructing the impressive (7x11 m.) portal of the Ripoll Monastery, Spain. The monument was acquired using triangulation laser scanning technology, producing a dataset of more than 2000 range maps for a total of more than 1 billion triangles. All the steps of the entire project are described, from the acquisition planning to the final setup for the dissemination to the public. In particular, we show how timeof-flight laser scanning data can be used to obtain a speed up in the alignment process, and how, after model creation and imperfections repairing, an interactive and immersive setup gives the public the possibility to navigate and visualize
the high detail representation of the portal. This paper shows that, after careful planning and with the aid of new algorithms, it's now possible to preserve and visualize the highly detailed information provided by triangulation laser scanning also for very large surfaces. [show more]
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CNR IRIS
| CNR IRIS
2011
Journal article
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Multiscale acquisition and presentation of very large artifacts: the case of portalada
Callieri Marco, Chica Antoni, Dellepiane Matteo, Besora Isaac, Corsini Massimiliano, Moyes Jordi, Ranzuglia Guido, Scopigno Roberto, Brunet PereThe dichotomy between full detail representation and the efficient management of data digitization is still a big issue in the context of the acquisition and visualization of 3D objects, especially in the field of the cultural heritage. Modern scanning devices enable very detailed geometry to be acq... uired, but it is usually quite hard to apply these technologies to large artifacts. In this article we present a project aimed at virtually reconstructing the impressive (7×11 m.) portal of the Ripoll Monastery, Spain. The monument was acquired using triangulation laser scanning technology, producing a dataset of 2212 range maps for a total of more than 1 billion triangles. All the steps of the entire project are described, from the acquisition planning to the final setup for dissemination to the public. We show how time-of-flight laser scanning data can be used to speed-up the alignment process. In addition we show how, after creating a model and repairing imperfections, an interactive and immersive setup enables the public to navigate and display a fully detailed representation of the portal. This article shows that, after careful planning and with the aid of state-of-the-art algorithms, it is now possible to preserve and visualize highly detailed information, even for very large surfaces. [show more]Source: ACM JOURNAL ON COMPUTING AND CULTURAL HERITAGE, vol. 3 (issue 4), pp. 14-20
DOI: 10.1145/1957825.1957827Metrics:
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Journal on Computing and Cultural Heritage
| CNR IRIS
| CNR IRIS
| portal.acm.org
2011
Conference article
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Processing a complex architectural sampling with MeshLab: the case of Piazza della Signoria
Callieri M, Cignoni P, Dellepiane Ma, Ranzuglia G, Scopigno RThe paper presents a recent 3D scanning project performed with long range scanning technology showing how a complex sampled dataset can be processed with the features available in MeshLab, an open source tool. MeshLab is an open source mesh processing system. It is a portable and extensible system a... imed to help the processing of the typical not-so-small unstructured models that arise in 3D scanning, providing a set of tools for editing, cleaning, processing, inspecting, rendering and converting meshes. The MeshLab system started in late 2005 as a part of a university course, and considerably evolved since then thanks to the effort of the Visual Computing Lab and of the support of several funded EC projects. MeshLab gained so far an excellent visibility and distribution, with several thousands downloads every month, and a continuous evolution. The aim of this scanning campaign was to sample the fac?ades of the buildings located in Piazza della Signoria (Florence, Italy). This digital 3D model was required, in the framework of a Regional Project, as a basic background model to present a complex set of images using a virtual navigation metaphor (following the PhotoSynth approach). Processing of complex dataset, such as the ones produced by long range scanners, often requires specialized, difficult to use and costly software packages. We show in the paper how it is possible to process this kind of data inside an open source tool, thanks to the many new features recently introduced in MeshLab for the management of large sets of sampled point. [show more]Source: THE INTERNATIONAL ARCHIVES OF THE PHOTOGRAMMETRY, REMOTE SENSING AND SPATIAL INFORMATION SCIENCES, vol. 38, pp. 205-212. Trento, 2-5 March 2011
Project(s): 3D-COFORM 
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CNR IRIS
| CNR IRIS
| www.3d-arch.org
2008
Conference article
Restricted
MeshLab: an open-source mesh processing tool
Cignoni P, Callieri M, Corsini M, Dellepiane M, Ganovelli F, Ranzuglia GThe paper presents MeshLab, an open source, extensible, mesh processing system that has been developed at the Visual Computing Lab of the ISTI-CNR with the helps of tens of students. We will describe the MeshLab architecture, its main features and design objectives discussing what strategies have be... en used to support its development. Various examples of the practical uses of MeshLab in research and professional frameworks are reported to show the various capabilities of the presented system. [show more]DOI: 10.2312/localchapterevents/italchap/italianchapconf2008/129-136Metrics:
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diglib.eg.org
| CNR IRIS
| CNR IRIS
2008
Software
Restricted
MeshLab - uno strumento open source per il mesh processing
Cignoni P, Callieri M, Corsini M, Ganovelli F, Ranzuglia G, Scopigno RMeshLab (http://meshlab.sourceforge.net/) is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes.
The system is aimed to help the processing of the unstructured models arising in 3D scanning, providing a set of tools for editing, cleani... ng, healing, inspecting, rendering and converting this kind of meshes.
The system is heavily based on the VCG library developed at the Visual Computing Lab of ISTI - CNR, for all the core mesh processing tasks and it is available for Windows, Linux (src) and MacOSX. The MeshLab system started in late 2005 as a part of the FGT course of the Computer Science department of University of Pisa and most of the code (~15k lines) of the first versions was written by a handful of willing students. The following years FGT students have continued to work to this project implementing more and more features.
This project is actively supported by the 3D-CoForm project. [show more]
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CNR IRIS
| CNR IRIS
2011
Journal article
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3D models for cultural heritage: beyond plain visualization
Scopigno R, Callieri M, Cignoni P, Corsini M, Dellepiane M, Ponchio F, Ranzuglia GDigital technologies are transforming the way cultural heritage researchers, archaeologists, and curators work by providing new ways to collaborate, record excavations, and restore artifacts. The first Web extra is a video that highlights the Cenobium project, a pioneering Web system for presenting ... medieval cloisters and sculptures. The second video presents the results of a study using digital 3D technologies to assess the apparent shape similarity of a bronze statuette and drawings, to evaluate a possible innovative attribution hypothesis. The third video presents a very complex restoration project of a statue severely damaged by a recent earthquake in central Italy. The project made extensive use of ICT technologies. The fourth video presents a hypothesis of the original location of some terracotta statues over the old temple of Luni during the Roman Etruscan period in Italy. The fifth video was produced for a 2010 exposition on the Roman Empire held in Tokyo and shows the potential of new visual technologies for presenting works of art and supporting storytelling. [show more]Source: COMPUTER, vol. 44 (issue 7), pp. 48-55
DOI: 10.1109/mc.2011.196Project(s): V-MUST.NET
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Computer
| CNR IRIS
| CNR IRIS
2011
Software
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Visual computing library
Cignoni P, Ganovelli F, Ponchio F, Pietroni N, Corsini M, Ranzuglia G, Di Benedetto M, Tarini M, Dellepiane MThe VCG library is a portable C++ templated library for manipulation, processing and displaying with OpenGL polygon meshes. The library, released under the GPL license is the result of the collaborative efforts of the Visual Computing Lab ( VCGLab ) of the ISTI - institute of the Italian National Re... search Council. The new release includes new data structures to handle half edges and generic polygonal meshes and includes the Eigen2 library for math support. [show more]
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CNR IRIS
2004
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Visual computing library - Release 1.0 , 1 January 2004
Cignoni P, Ganovelli F, Ponchio F, Pietroni N, Corsini M, Ranzuglia G, Di Benedetto M, Tarini M, Dellepiane MThe VCG library is a portable C++ templated library for manipulation, processing and displaying with OpenGL polygon meshes. The library, released under the GPL license is the result of the collaborative efforts of the Visual Computing Lab ( VCGLab ) of the ISTI - institute of the Italian National Re... search Council. [show more]
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CNR IRIS